There's still some time left, but barring a miracle it looks like Florida will become the first team to fail the GW1/GW2 minimum-win requirement. Under the rules, thegeneral13 will be stripped of ownership following the season and the team will be given to a new owner beginning with Season 13.
However, before that moment arrives I'd like to have a discussion about a possible alternative to kicking him out of the league. I'm typically someone who believes in strictly sticking to rules that everyone is aware of well ahead of time, but in this case we're talking about an original GW1 and GW2 owner with 15 seasons of experience between the two worlds plus a championship in GW2, seven playoff appearances, and a .533 winning percentage overall.
In other words, thegeneral13 is a good owner and someone I'm sure everyone has enjoyed having in both leagues. I'm fully prepared to kick him out of the league, but would certainly rather avoid doing so if it made sense to everyone. So, my basic idea is that this first win-rule failure could serve as a one-time-only notice in GW1 and GW2 that sometimes teams built to win 60 games underperform and win 50, so you absolutely need to take every precaution necessary to meet a requirement and then some.
I'm convinced that the minimum-win requirements make for better, more competitive leagues and am not suggesting we eliminate them. However, I'm also convinced that having thegeneral13 in GW1 makes for a better league as well. I'd like to get everyone's thoughts on the matter, whether you want him booted, agree with the above proposal to make this a one-time-only warning, or have another potential solution. And if you're uncomfortable discussing your thoughts on here or world chat, please e-mail or instant message me and we'll keep the discussion private.
Saturday, October 3, 2009
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